Fun concept. Thanks for building this up. I am looking forward to the next update.
Some thought:
1. We collect resource every 1/10 in-game-year but eating food every year. This is not very intuitive. Instead of food, collecting offerings for evil entity might be easier to understand.
2. We need a time bar for when the food would be consum.
3. Both library and population boost the income but library has no maintenance cost. I don't see a reason to buy house.
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80 food with 5 population and my city starved.... I dunno what to say.
Fun concept. Thanks for building this up. I am looking forward to the next update.
Some thought:
1. We collect resource every 1/10 in-game-year but eating food every year. This is not very intuitive. Instead of food, collecting offerings for evil entity might be easier to understand.
2. We need a time bar for when the food would be consum.
3. Both library and population boost the income but library has no maintenance cost. I don't see a reason to buy house.
I have food and it tells me my people starved to death. No idea why?
Crashes after the first upgrade
Working on fixing that!
keeps freezing for me after first house is built
Same. Also, text is very small.
same
This should be fixed now! :)
Cool little game! I like the simple art style and the concept.