A game about placing tiles on a grid to make money and optimizing it to meet the rising quota in 90 seconds.

  • Green tiles: Generate money to expand the grid and meet the quota
  • Blue tiles: Boost green tiles around them
  • Red tiles: Boost green tiles around them more than blue tiles but give negative effects to blue tiles around them

This game was made in around a week and made in Godot so I would appreciate feedback ^-^

Updated 18 days ago
Published 21 days ago
StatusReleased
PlatformsWindows, Linux, HTML5
AuthorSwomeeSwann
GenreStrategy, Simulation
Tags2D, Godot, Idle, Incremental, Singleplayer, Top-Down

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Click download now to get access to the following files:

grid.exe 80 MB
grid.x86_64 63 MB

Development log

Comments

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Blue squares are easily irrelevant by just placing a red surrounded by greens.

In just a few prestiges you need to move to the sides too often, so Full Screen would become useful.

It should be possible to hold click to place towers without pressing for each cell.

I noticed any build was better with blue than red numerical it kinda made no sense

Game not loading. Firefox.

Godot 4.3 should fix it (https://github.com/godotengine/godot/pull/93143).

still waiting on run dependencies: grid.js:14050:18

dependency: wasm-instantiate grid.js:14050:18

(end of list) grid.js:14050:18

(1 edit)

I'll try to fix it ASAP but it might take a bit since I'm busy (Edit: should be fixed now)