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Blue squares are easily irrelevant by just placing a red surrounded by greens.

In just a few prestiges you need to move to the sides too often, so Full Screen would become useful.

It should be possible to hold click to place towers without pressing for each cell.

I noticed any build was better with blue than red numerical it kinda made no sense

Game not loading. Firefox.

Godot 4.3 should fix it (https://github.com/godotengine/godot/pull/93143).

still waiting on run dependencies: grid.js:14050:18

dependency: wasm-instantiate grid.js:14050:18

(end of list) grid.js:14050:18

(1 edit)

I'll try to fix it ASAP but it might take a bit since I'm busy (Edit: should be fixed now)